Abominations, Corruption, and Blight
The Ambrians typically use the term abomination when speaking about what the barbarians call Blightlings or Blight Beasts – creatures that are associated with the corrupt powers of Davokar. It is unclear if all such creatures are related or if it would be more accurate to speak of different kinds of abominations. Hopefully the matter soon will be settled,as both Ordo Magica and the Twilight Friars do all in their power to truly understand the phenomenon.
In any case, the term covers a varied crowd of beings that seem to have one trait in common: they are bent on harming humans; they wish for humans to hurt, to suffer, preferably to die. And they wish this with such a passion that nothing else matters. You cannot reason with an abomination, nor compromise with or frighten it; the abomination appears to live for the destruction of mankind, one individual at a time, and it does not hesitate to destroy anything or anyone standing in the way.
Exactly when it happens is under debate, but at some point it seems as if persons plagued by corruption lose themselves to the blight. When it has gone that far, not only the spiritual disposition of the person but also its physical appearance starts to transform. One who has browsed the book aptly
named the Hordes of Darkness, written and illustrated by the black cloak Almagast, has witnessed widely different examples of bodily stigmata: extreme dehydration; oozing blisters; horn-like and tail-like outgrowths; bleeding mucosal membranes; withered or twisted limbs; blackened or albino pale skin; furry hair growth on humans and loss of fur on animals. And when it comes to personality and temper the transformation is absolute – everything that remains is destructive: envy, anger, hunger, hubris and hatred.
Dark born animals and beast wander alone in the wilds, killing everything that comes in their way, growing bigger and stronger and spreading corruption through bites and scratches. Human abominations seem to hold on to some ounce of their intellectual capacity and can linger in populated areas for a time. They are kept in hiding, cared for and guarded by blight-stricken servants, sometimes surrounded with a whole court of cultists who obey their every command. In the notorious case of the Baroness of house Elsbet, it took years before the source of corruption was reviled.
Countless contradictory tales claim to relate the truth about the origin of abominations. Some maintain that they are part of an ancient race which has been around since long before elves and dwarves saw the light of day. Others claim that they actually were created by elves or men, by accident or with some kind of malicious intent.
Among the Old Folks a common notion seems to be that the origin of abominations is directly linked to the fall of Symbaroum. One must of course bear in mind that those stories most often reach the Ambrians by way of barbarians or goblins. But that being said, many of those old tales describe how the warlocks and alchemists of Symbaroum did horrible experiments, utilizing the fabled Raw Magic to upset the natural order, thereby giving rise to the blightlings.
Whatever the truth may be, a majority of the age-old legends also refer to something which sometimes is called the Underworld, sometimes Underhill, sometimes the World Beneath. Supposedly there is a whole realm under the roots of Davokar, filled with tunnels, sunken ruins, lakes of tainted magic and far worse phenomena than that. And there are actually some Ambrian explorers who claim to have visited this hidden realm, often after having descended down one sinkhole or another. But even if the authorities at Ordo Magica allow that there may exist local cavernous complexes, there is no one who would agree that the entire forest can be undermined by a vast “Underworld”. As Grand Master Seldonio once put it: “Ludicrous, my dear Baron, what you proclaim is pure nonsense!”