Thistle Hold

Symbaroum Campaign Log
The Promised Land

Our four stalwart adventurers met at a caravan camp south of the Titans. The caravans were preparing to cross the Titans, but it looked like many would not as winter was approaching. With a well placed bribe, our heroes were able to acquire spots on the last caravan to cross.

On the first day, a thief stole an artifact from a wizard named Bartolom while he was bathing at a nearby stream. It turns out this item was something called a Sun Stone and without it the crossing would not be possible. Questioning some of the teamsters, it turned out that someone named Keler was missing, and he had mentioned meeting someone at a nearby windmill. Our heroes followed a set of tracks to the aformentioned windmill and confronted Keler. After taking an arrow to the shoulder, Keler surrendered.

Our heroes recovered the Sun Stone, and as they were discussing what to do with Keler, a group of bandits approached the tower. They were led by Mal-Rogan; Keler was going to deliver the Sun Stone to him in order to join his band again.

Wondering how to get started? Here are a few tips:

1. Invite your players

Invite them with either their email address or their Obsidian Portal username.

2. Edit your home page

Make a few changes to the home page and give people an idea of what your campaign is about. That will let people know you’re serious and not just playing with the system.

3. Choose a theme

If you want to set a specific mood for your campaign, we have several backgrounds to choose from. Accentuate it by creating a top banner image.

4. Create some NPCs

Characters form the core of every campaign, so take a few minutes to list out the major NPCs in your campaign.

A quick tip: The “+” icon in the top right of every section is how to add a new item, whether it’s a new character or adventure log post, or anything else.

5. Write your first Adventure Log post

The adventure log is where you list the sessions and adventures your party has been on, but for now, we suggest doing a very light “story so far” post. Just give a brief overview of what the party has done up to this point. After each future session, create a new post detailing that night’s adventures.

One final tip: Don’t stress about making your Obsidian Portal campaign look perfect. Instead, just make it work for you and your group. If everyone is having fun, then you’re using Obsidian Portal exactly as it was designed, even if your adventure log isn’t always up to date or your characters don’t all have portrait pictures.

That’s it! The rest is up to your and your players.


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